Event Details

Bolt Action North American GT 2027 at Adepticon

Apr 10 - 11 • 2:00 PM UTC
Free
Bolt Action North American GT 2027 at Adepticon
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Organizer

Jay Casper
Jay CasperWarlord Games

Details

The Warlord Games 

Warlord Games is delighted to present the inaugural North American GT, to be held at Adepticon 2027! With space for 60 players, this promises to be a fantastic celebration of Bolt Action, as like-minded players from across the world come together to enjoy the cut, thrust and camaraderie of their favourite tabletop miniatures game, over five games across two days.

Force Selection

Lists must be built to the following requirements:

  • A legal 1100 point force from the Armies of books and, for those nations without a published Armies of book, the relevant Further Axis & Allied Nations pdfs

  • 1-3 Rifle Platoons

  • 0-1 of each other type of platoon

  • No dice cap – but we expect you to finish 6 turns within 2hrs 30mins

Example of legal force structures:

  • 1 Rifle Platoon, 1 Artillery Platoon, 1 Heavy Weapons Platoon

  • 2 Rifle Platoons, 1 Recce Platoon, 1 Armoured Platoon 

Example of illegal force structures:

  • 2 Rifle Platoons, 2 Armoured Platoons

  • 4 Rifle Platoons, 1 Engineer Platoon 

All lists must be submitted before Sunday 14 March to jay.casper@warlordgames.com Failure to submit the list before the deadline will result in an automatic score of round 1 loss.

Lists should be submitted using the Warlord Games List Builder, although other formats will be accepted 

Schedule

Saturday 10 April

0830 – 0850 Registration 

0850 – 0900 Briefing

0900 – 1130 Round 1

1130 – 1230 Break

1230 – 1500 Round 2

1530 – 1615 Break

1615 – 1845 Round 3

Sunday 11 April 

0850 – 0900 Briefing

0900 – 1130 Round 4

1130 – 1230 Break

1230 – 1500 Round 5

1515 Awards, Celebrations & Commiserations 

Rules and Missions

  • The event will be played according to the full Bolt Action: Third Edition rules and FAQ/errata, most recently published .

  • Missions will be based on those from the main rule book, but with modifications for the sake of theming, balance and overall play experience. Missions will be published prior to the event, once all lists have been received and approved. 

  • All missions last for a maximum of 2hrs 30mins or six turns, whichever is reached first.

  • Please refer to the mission-specific rules for Deployment, Reserves, Infiltrators, Outflanking and Victory Conditions.

  • All objectives are 25mm in diameter and units must be within 3" of the edge of an objective for the purpose of controlling and preventing control. Spotters, Medics and Chaplains may neither control nor prevent control of an objective, along with certain nation-specific units, as indicated in their unit special rules.

  • A Secondary Objective will be pre-placed on each table. Control of the Secondary Objective is determined at the end of the game and does not contribute any Tournament Points, nor affect the outcome of each mission.

  • To control the Secondary Objective, a player must have an infantry or artillery unit capable of controlling an objective within 3” of the edge of the objective, and there must be no enemy unit itself capable of controlling an objective within 3” of the edge of the objective.

  • In the case of a player concession, their opponent will be awarded 3 Tournament Points, the secondary objective and half of the conceding player’s total order dice, or the amount of dice already taken if this is more than half of their total dice. The conceding player will receive 0 Tournament Points, no secondary and 0 order dice.

Scoring and Pairings

Tournament Points will be awarded as follows:

  • Win 3 Tournament Points

  • Draw 1 Tournament Points

  • Loss 0 Tournament Points

Players will be randomly paired for Round 1, after which a Swiss format will be used to generate pairings in Rounds 2 onwards based on Tournament Points: Secondary Objectives, Order Dice Taken and Strength of Schedule will be used in that order to split players equal on Tournament Points.

Players will not be drawn together more than once and, where possible, players will not play on the same table more than once. In addition, players from the same club will not be paired together in Round 1.

The final placings will be determined by the total Tournament Points, with Secondary Objectives, Order Dice Taken and Strength of Schedule used in that order to split players equal on Tournament Points.

Note that whilst certain units do not count for the purpose of determining the winner of a mission, such as Medics, Chaplains and specific Japanese units, their order dice are counted for the purpose of determining the number of order dice taken in each round.

Event Awards

1st Place

2nd Place

3rd Place

Wooden Spoon

Most Sporting (chosen by the players)

Best Painted (chosen by the TOs)

Favourite Army (chosen by the TOs)


Location

Marker

Baird Center

400 W Wisconsin Ave

Milwaukee, Wisconsin 53203, United States

Event Schedule

Apr 10
Event Starts
02:00 PM UTC
Apr 11
02:00 PM UTC
Apr 11
Event Ends
08:30 PM UTC

Capacity

60 Total
0 Taken60 Seats Available