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Warlord Experience - Las Vegas Open (LVO) 2026 - Oct 1st-4tth

Warlord Experience - Las Vegas Open (LVO) 2026 - Oct 1st-4tth

Oct 1 - 5 • 6:00 PM UTC
Free
Warlord Experience - Las Vegas Open (LVO) 2026 - Oct 1st-4tth
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Organizer

Steven Valdez
Steven Valdez

Details

Las Vegas Open 2026

LOCATION

435 S Grand Central Pkwy, Las Vegas, NV 89106

Event Organizers:

Steven Valdez: Email: Stevenvaldez337@yahoo.com
Jason Coffey: Email: Jayce921@yahoo.com
Date: October 1st thru 4th

Welcome to a weekend of high-stakes strategy and miniature warfare at the Las Vegas Open Bolt Action & Konflikt 47 Grand Tournament. Set in the heart of the desert, this event brings together commanders from across the country for a celebration of history, competition, and hobby excellence. Whether you’re leading a battle-hardened platoon through the chaos of World War II or showcasing a beautifully crafted force, this is your opportunity to prove your skill, forge new rivalries, and etch your name among the elite on one of the biggest stages in tabletop wargaming.


The Event Format


Thursday - Open practice & Open Tables for play.

Friday - Konflikt 47 tournament (three games) 

Saturday and Sunday – Bolt Action Five Game Grand Tournament 

Additionally, Warlord Games demos and offerings will be available for play on all days for LVO badge holders.


RULES FOR ALL EVENTS


Player Code of Conduct

By registering for the Warlord Games Las Vegas Open event, players agree to all conditions and requirements found below. Violations of the Player Code of Conduct can result in points deductions and/or disqualification, either from awards, or the event as a whole.

  • Respect & Positivity: Treat opponents, officials, and teammates with respect at all times.

  • Competitive Spirit: Players are expected to compete to the best of their ability. Providing a genuine challenge is a fundamental part of sportsmanship and shows respect for your opponent. 

  • Grace & Integrity: Conduct yourself with professionalism in both victory and defeat. Unsportsmanlike behavior may result in penalties, including possible disqualification.

  • Rules Disputes: During a question referees will listen to both sides of the argument and come up with a decision based on the circumstances. Once a decision has been made both players are to accept that ruling.The tournament organizer has the final say in all rules disputes.

  • Terrain: Terrain MUST be discussed between both players before deployment begins. Any disputes on terrain designation will be settled by the TO.

  • Going Down: When firing at a unit, and in other appropriate circumstances, players MUST give their opponent reasonable time to declare a down order before rolling their “to hit” dice.

Model Policy


  • The 'What You See Is What You Get' (WYSIWYG) rule is in effect for all tournaments. That means all units MUST be easily identifiable as the choice they represent and that all weapons/options taken for a unit MUST be clearly represented on the model(s).
    “Models can be representative of various units, and this is allowed. For example, you may have some British soldiers in standard uniforms that you are using as Ghurkhas. Or you may have paid the points in your list for an M3A3 Lee, but the model you use is an M3A1 Lee - because both variants have the exact same loadout, and just have different special rules, this is acceptable as long as you communicate clearly with your opponent.”

  • All models must be mounted on the correct base size or larger. If a model is on an oversized base, all measurements and in-game interactions will be treated as though it is on the correct base size. Players encountering any disputes regarding base size should first attempt to resolve it themselves. However, if an agreement can not be reached the player using the incorrect base size must accept their opponent’s ruling within reason. If a resolution still cannot be reached, a Tournament Organizer (TO) must be called to make the final decision. 

  • We ask that ALL models, for ALL game systems be painted to a 3-color minimum standard. We are not looking for everyone to bring a professional painted army, an honest effort to add color to your miniatures is more than sufficient. If you cannot meet this requirement, please contact us so we may attempt to support you. We don’t want anyone to miss out for this reason. 

Awards

Each event will contain the following Awards: 

  • First Place

  • Second Place 

  • Third Place 

  • Best Painted Award - Player voted but ultimate decision made by T.O.

  • Spirit of Bolt Action is awarded by consensus of the tournament organizers for great sportsmanship exploits. 

Prizes will be chosen by players who win the previous mentioned awards in this order. Following this, we will then work through everyone in order of their final tournament results.

Player Packs For Specific Games Listed Below

Bolt Action Grand Tournament
Force Requirements

Players will create one army list with the following requirements:

  • 1250 points

  • maximum 20 order dice 

  • No more than 4 total platoons 

  • Excluding rifle platoons, no duplicate platoons are allowed.

  • Armies may be created from lists found in the Armies of books, or the Minor Nations pdfs. 

List Submission
All lists must be pre-approved by a TO no later than Sept 17th. Any lists submitted after this date will be approved on a “best efforts” basis and does not guarantee entry into the event. Please email your final list to T.O. Steven Valdez: Email: Stevenvaldez337@yahoo.com.
Please note:
Your list must clearly identify the player who will be using it, the nation selected, and the Tournament the list will be played in.

Match Pairing

Opponent and table matchups will be determined by XP Network, using a Swiss system. Players should set up an account with them and link to the tournament.
****URL FOR XP NETWORK EVENT GOES HERE****

Each game round will be 2.5 hours. 

Missions

Scenarios will be provided prior to the event and after the list submission deadline.

Additional Rules:

-Fog of War deployment will not be used in this event. 

-Preparatory Bombardment will not be used during this event.

-Infiltrating Units cannot be deployed in the opponent's deployment zone.

Objectives

Players are expected to bring their own objectives for this event. Objectives will be captured as per the rules on page 165 of the rulebook. Measuring for objectives will be from the edge of the objective.

Scoring 

For scoring, the event will use Win/Draw/Loss distinctions. A win will score you 3 points, a draw 1, and a loss 0. In the event of a tie, the player who has destroyed the most units over the course of the event will win. 


Bolt Action Schedule

Saturday, 10/03 - Day 1- Bolt Action

9:00 am

Registration/Check-in

9:15 am

Briefing 

9:30 am

Round 1

12:00 pm

Lunch break

1:00 pm

Round 2

3:30 pm

Break

3:45 pm

Round 3

6:00 pm

End of Day




Sunday, 10/04 - Day 2- Bolt Action


9:30 am

Day 2 Check-in

9:45 am

Briefing 

10:00 am

Round 4

12:30 pm

Lunch break 

1:30 pm

Round 5

4:15 pm

Closing Ceremonies/Awards 


Konflikt 47 Tournament

Force Requirements

Players will create one army list with the following requirements:

  • 1400 points

  • maximum 16 order dice 

  • No more than 4 total platoons 

  • Excluding assault platoons, no duplicate platoons are allowed.

Armies must be one of the five Factions per the Konflikt ’47 Army Lists on Warlord Community.

  • Bolt Action Third Edition units are allowed for:

-The Axis using Armies of Germany/Italy: Third Edition as stated in FAQ

-The United States using Armies of the United States: Third Edition

-The British Commonwealth using Armies of Great Britain: Third Edition

-The Soviet Bloc using Armies of the Soviet Union: Third Edition

-The Empire of Japan using Armies of Imperial Japan: Third Edition

For any unit listed in both a Konflikt ’47 Army List and a Bolt Action Armies of book, the Konflikt ’47 unit entry takes precedence.

List Submission
All lists must be pre-approved by a TO no later than Sept 17th. Any lists submitted after this date will be approved on a “best efforts” basis and does not guarantee entry into the event. Please email your final list to T.O. Steven Valdez: Email: Stevenvaldez337@yahoo.com.
Please note:
Your list must clearly identify the player who will be using it, the nation selected, and the Tournament the list will be played in.

Match Pairing

Opponent and table matchups will be determined by XP Network, using a Swiss system. Players should set up an account with them and link to the tournament. 

****URL FOR XP NETWORK EVENT GOES HERE****

Each game round will be 2.5 hours. 

Missions

Scenarios will be provided prior to the event and after the list submission deadline.

Additional Rules:

-Fog of War deployment will not be used in this event. 

-Preparatory Bombardment will not be used during this event.

-Infiltrating Units cannot be deployed in the opponent's deployment zone..

Objectives

Players are expected to bring their own objectives for this event. Objectives will be captured as per the rules on page 145 of the rulebook. Measuring for objectives will be from the edge of the objective.

Scoring 

For scoring, the event will use Win/Draw/Loss distinctions. A win will score you 3 points, a draw 1, and a loss 0. In the event of a tie, the player who has destroyed the most units over the course of the event will win. 


Konflikt 47 Schedule

Friday, 10/02 - K47

9:00 am

Registration/Check-in

9:15 am

Briefing 

9:30 am

Round 1

12:00 pm

Lunch break

1:00 pm

Round 2

3:30 pm

Break

3:45 pm

Round 3

6:00 pm

Closing Ceremonies/Awards 

Location

Marker

435 South Grand Central Parkway

435 South Grand Central Parkway

Las Vegas, Nevada 89106, United States

Event Schedule

Oct 1
Event Starts
06:00 PM UTC
Oct 2
Konflikt 47 - Las Vegas Open (LVO) 2026 Starts
04:00 PM UTC
Oct 3
Konflikt 47 - Las Vegas Open (LVO) 2026 Ends
01:30 AM UTC
Oct 3
Bolt Action GT - Las Vegas Open (LVO) 2026 Starts
04:00 PM UTC
Oct 5
Bolt Action GT - Las Vegas Open (LVO) 2026 Ends
12:00 AM UTC
Oct 5
Event Ends
02:00 AM UTC

Capacity

120 Total
2 Taken118 Seats Available